@startuml
sprite $medium_m [48x48/16] {
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00000001FFE0000000AFFFFFF1000004FFFFFFFF80000000
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0008DDDDDDDDDDD600000C900000DEEEEEEEEEEEEEEE1000
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}


!define FA5_MEDIUM_M(_alias) ENTITY(rectangle,black,medium_m,_alias,FA5 MEDIUM_M)
!define FA5_MEDIUM_M(_alias, _label) ENTITY(rectangle,black,medium_m,_label, _alias,FA5 MEDIUM_M)
!define FA5_MEDIUM_M(_alias, _label, _shape) ENTITY(_shape,black,medium_m,_label, _alias,FA5 MEDIUM_M)
!define FA5_MEDIUM_M(_alias, _label, _shape, _color) ENTITY(_shape,_color,medium_m,_label, _alias,FA5 MEDIUM_M)
skinparam folderBackgroundColor<<FA5 MEDIUM_M>> White
@enduml